ShredDead patch notes and update history

Updated 2026-11-03. Checked against public sources on that date.

ShredDead has one post-release patch so far. v1.0.1 arrived on 29 October 2026, three days after launch, and it changed balance, controls, and the skill tree. The table is the full public timeline from the developer’s Steam news feed.

Steam news feed for app 4704520, checked 2026-11-03.
DateVersionWhat it is
2026-09-22—Discord opens with a beta-test invite.
2026-10-261.0Steam launch announcement.
2026-10-291.0.1First post-release patch: balance, UI, and controller fixes.
ShredDead screenshot with four DNA counters, Call the Horde, and the shredder along the bottom
Steam screenshot, Weird Penguin Games. HUD shows several DNA counters, cash, and Call the Horde. Checked 2026-10-28.

What v1.0.1 changed

Gameplay and balance, in the developer’s own wording:

UI and controls:

The patch notes are the developer’s post, not a datamined changelog. The store page prints no build number, so 1.0.1 is the version named in the news post; the number is not read from the game client.

ShredDead hexagonal skill tree with locked nodes and DNA costs
Steam screenshot, Weird Penguin Games. Skill tree costs are visible; node names are not readable. Checked 2026-10-28.

The demo build string

The itch WebGL configuration still contains productVersion “Demo 0.1.3”. That is a demo-build string, not the Steam full-game version, and it is a single build-file observation. The itch page did not show an update date in this check.

Reports still open on the board

v1.0.1 does not mention any of these in its notes. A patch note that stays silent about a bug is not proof that the bug was fixed, so treat them as open until a player reports otherwise.